Spirits used in battle can cause a variety of changes to a Fighter's stats, status effects, items equipped, and stage hazards. Spirits were a unique way to be able to pay tribute to other games and have the added affect of enhancing game play. Masahiro Sakuri, the game's director, stated that Trophies would have required too many resources to produce in this game due to the vast amount of content. series have been used to reward players and represent/celebrate other video games. Certain Spirits can be earned after completing Classic Mode, replacing Trophies which were used in previous titles. Spirits can by acquired by playing those modes, bought from the in-game shop, or earned by completing Challenges. ![]() They are featured a dedicated mode Spirit Board, as well as in the primary mechanic of the Adventure Mode, World of Light. ![]() Spirits are a new mode and mechanic in Super Smash Bros.
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